Champions Of Hyrule
Controls:
P1: WASD, T = Punch, G = Kick, Y = Light, H = Heavy, U = Slate, 5 = Throw, 6 = Rush, 7 = Pushblock
P2: Arrow Keys, L = Punch, Period = Kick, Semicolon = Light, Slash = Heavy, Apostrophe = Slate, O = Throw, P = Rush, [ = Pushblock
Throws can also be done as Punch + Kick, Rush is also Light + Heavy, Pushblock is also Punch + Light
Notes on stuff that might not be obvious: back/down-back to block, throws can be broken by another throw input, rush attack has 1 hit of armor and can be used as a guard cancel for 0.5 meter, blocking just before an attack hits causes the character to flash green, and you will get more meter and no chip damage, various moves can break armor regardless of how many hits are left
Zelda Command List:
Command Normals are: back + light, back + heavy, down-forward + heavy
Specials: qcf + Light/Heavy, qcf + Punch, qcb + Punch/Kick, qcf + Kick in air (adding the slate button will do an EX special)
Slate specials: qcf + Slate = Bomb, qcb + slate = Magnesis, dp + slate = Cryonis, down down + slate = Stasis
Supers: qcf qcf + Heavy, qcb qcb + Light (activates powerup, can be canceled with throw/rush/pushblock inputs or another qcb qcb + Light)
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | PrincessDIo |
Genre | Fighting |
Made with | Unity |
Development log
- Champions of Hyrule Pre-Alpha 1.03Jan 07, 2023
Comments
Log in with itch.io to leave a comment.
You should build a fighting game with original characters; the gameplay is very fun and is interesting. here, why not take some characters from my game to borrow. I have made over four games already with the same series of characters. It would be nice to see this kind of style on some of my own character development.
All I ask is I and my other game get credits too.
here is all my game: Sleeping Coffin by Dr. standback (itch.io)
Sleeping coffin 2 by Dr. standback (itch.io)
Sleeping Coffin Night Shift by Dr. standback (itch.io)
most popular one: Don't open the door by Dr. standback (itch.io)
Let's work together :>
never have i ever felt so attacked by a game title. really cool! def will try to get my fighting game buds to play this with me!